This sketch uses a tile substitution method for constructing highly ordered aperiodic tilings. Each construction is made entirely from just two basic shapes. The shapes… Read More
Another algorithm in the Blended Arcs and Blended Ends modality. Recursive regions are filled this time with triangles, eventually becoming tiny villages of computational gnomes.… Read More
Subdivided regions draw partially completed circles as pie sliced arcs. When stacks of arcs overlap each other, the machine inverts both layers, multiplies them, and… Read More
A randomly subdivided quad tree fills the voids with blended lines. Each line is drawn from top left to bottom right, with an offset midpoint… Read More