Long exposures within a Perlin Noise field machine.
This sketch began as a BlendMode test within the Processing development environment. How fast could I render particles using the built in feature? Very fast, it turns out.
Through interactive commands I allow the size and speed of the particles to change. I also allow them to change color, which leads to the ring-like artifacts seen in the images above.
Here we can see the drawing mechanism. Each particle is a simple ellipse of varying size.
I find comfort watching this algorithm unfold. I sometimes even suspect that the program is transmitting messages to the viewer.
Programmed in Processing
In Albuquerque, New Mexico, USA
Around 9:53am November 13, 2019